#pragma once
#include "../PrimitiveComponent.h"
namespace Alice{
    class MeshBatch;
    class MeshComponent:public PrimitiveComponent{
    public:
        MeshBatch* mMeshBatch;
        std::vector<class MaterialInterface*> mOverrideMaterials;
        class MaterialInterface* mOverlayMaterial;
        class MaterialInterface* GetMaterial(int32 inIndex) override;
    };
}